Halo 3 – Audio/Video setup with Sgt. Johnson

I did these animations at a quick request late one night to try and support an audio/video setup test as a favour to a producer. I was working blind because the game engine was down that night and had to deliver the product for the next day. It really was a spur of the moment deal and I had fun doing it midst the staging restrictions.

Johnson is quite the character.

** runtime automated lipsync

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